2026
doi: 10.12720/jait.17.11.2049-2059
A Unity-based Offline Task Management Application with Local Storage and Local Notifications
- 1Department of Computer Information and Network Engineering & Master Program, Lunghwa University of Science and Technology, Taiwan
- 2Department of Electrical Engineering, National Ilan University, Taiwan
- Manuscript receivedApril 12, 2026
- revisedMay 20, 2026
- acceptedJuly 10, 2026
- publishedNovember 10, 2026
Abstract
Task management applications are widely used for personal productivity and reminder scheduling. However, many existing solutions depend on cloud services and account synchronization, which may be unsuitable for offline or privacy-sensitive environments. This study presents a Unity-based offline task management application that integrates JavaScript Object Notation (JSON)-based local storage and Android local notifications. The objective is to evaluate the feasibility of using Unity, a game engine, for a non-gaming mobile productivity application. The system supports task creation, browsing, deletion, local data persistence, and scheduled notifications. Experiments on an Android smartphone evaluated notification reliability, notification delay, storage performance, and resource consumption. Results showed notification success rates of 100.0%, 96.7%, and 93.3% in foreground, background, and screen-locked conditions, respectively, with average delays ranging from 0.42 s to 3.21 s. JSON read/write operations remained below 20 ms for up to 500 tasks. The Android Package (APK) file size was 39.9 MB and 121 MB after installation. The findings indicate that Unity is a feasible platform for lightweight offline task management applications, although trade-offs exist in resource usage and local storage security.
Keywords
- task management
- mobile application
- local notification
- offline system
- unity
How to Cite
Yi-Heng Wu, Jing-Lun Wang, and Lung-Fa Wu, "A Unity-based Offline Task Management Application with Local Storage and Local Notifications," Journal of Advances in Information Technology, vol. 17, no. 11, pp. 2049-2059, 2026. https://doi.org/10.12720/jait.17.11.2049-2059
Copyright & License
Copyright © 2026 by the authors. This is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited (CC BY 4.0).






